Greed-Only in Alliance Raid

All-Greed 24-people Raids

I’m angry about this. ☹

Why? Yoshida, why?

Currently, when I try to farm a gear for my new level 50 job, I already have quite a thin chance to obtain one…. Because of the drop rate. It might not drop the gear for MY job. Or even when it drop for my job, it might not be the specific piece I am looking for (for example, I want a pair of pants, but it drops gloves, the slot which I already have or already bought from Tomestones or Gil). I have to already fight against the damn RNG. On top of that, if the party have someone who is the same job/role as I, and they want the same piece of equipment I want. That decreases my chance even further.

That was bad enough.

However, Yoshida-san, you don’t seem to think so. For you have announced something that will worsen is drastically.

Are you sure you want us to compete with the whole party? One against 7? Regardless of current job?

Currently we might have to run the dungeon 5 times before the RNG bless us with the piece which has both the correct job and correct slot for us. If you let non-job party members compete loot with us, I might have to go in 30 times before I am lucky enough to win the loot.

With the new system you’re proposing, let’s see, for example, if I am a WHM, and I want a WHM hat from an Alliance Raid dungeon, I go in as ANY job. And pray that the hat WILL drop. Let’s suppose it DOES drop, I have to pray that no one else will greed it. If someone competes me and greeds it, I have to gamble with the loot roll score. What if I lose? I play until the end, it does not drop again, and I re-enter to a new alliance. New Alliance might have 1, or 7, competitors who will loot my hat against me. And then I lose the roll contest again. Oh yes I re-enter again. Until both of these are true at the same time: it drops, and I win the loot.

Unlike the old system, there is no guarantee that I will eventually get the drop. In old system, I might be lucky enough to be the only one who push the “Need” button, because my pair healer doesn’t want the item. In new system, I have to assume that I’ll always loot against 7 people.

This is ridiculous. This is uncool. This is cruel.

I want WHM gear. I practice my WHM. I go into the Alliance using my WHM. I have the rights to higher loot priority than those non-WHM. That is the way it should be. It is unfair to make us, who can afford and also make effort to use the correct job to go to Alliance Raid, have lower loot priority and match it with those who don’t bring the job.

You want a loot, you work for it, as the correct job or correct role. Yes, please.

Please reconsider your All-Greed system, because it is unfair.

But, if you REALLY MUST make loot rule “greed-only” in Alliance Raid, please also consider these options…

  • Remove job restriction of the gear. Make it for all job. Like the “Antique” set from dungeons level 50. It is an item. Anyone can loot it. Any job can get it. Give us an NPC who trade the piece for something else we can actually equip. And then let the player decide for themselves what job’s gear they want to trade it for. This way, you eliminate the problem of, for example, “Oh, the hat dropped but it’s not for my job! Damn it!!!”


  • Also make the gear piece unique and untradeable. So that when someone already received a body piece, they cannot loot a 2nd body, allowing other party members to have a chance at the body as well.


  • Make the Alliance Raid dungeons drop a token for EVERYONE at the end. We can spend the tokens to buy anything of any job from an NPC outside of the dungeon. This way, after 1 run, for example, I can buy a belt, or 2 runs for a hat, or 3 runs for a body, instead of having to gamble with the treasure drop RNG and number of competitors and RNG of the “roll for loot” button.


Sent Armoire suggestion today

“Please make exclusive items (various campaign rewards) able to store in Armoire.”

Dear SE, GM, Yoshida-san, development team and system designers,

Please hear our desperate plea! We who love you and your glamourable outfits, we who are loyal customers, we who went to great length to put utmost effort to fulfill your requirements (or pay extra dollars) and acquire your endless supplies of eye-candy, juicy-looking, extraordinary super special exclusive outfits….on many occasions.

We are, HOWEVER, in deep shit now because of the inventory crisis. Because almost all of those exclusive outfits cannot be stored in the Armoire.

Currently, we have to a) carry them around with us or b) keep them in a retainer’s inventory. With the current expansion, Stormblood, we are already in for a tough time with inventory space, due to the huge load of new crafting materials and items and outfit.

I find it outrageously ridiculous and senseless that we are not allowed to store the outfit such as Maid Attire, Butler Attire, Eastern Journey attire, and so on, in the Armoire. We all enjoy the glamours that these outfits provide, and of course there is no way we would want to discard these items.

So please, I beg of you, please consider adding these items in the list of equipment storable in the Armoire. As it is now, sometimes I can’t help but wonder if these “rewards” are actually a punishment in disguise. Please, pretty please add another category in the Armoire function.

Best regards,
A glamour enthusiast.

Request: Please expand Company Chest item slots.

Wrote this and sent to the in-game help desk.


Dear Yoshida and development team,

First of all, I must express my thanks for your kindness and foresight in allowing us more slots in Armoury and Inventory. Those extra slots really saved our sorry arses against the extreme increase of items that came with Stormblood expansion. We cope better with inventory crisis.

However, the Company Chest for Free Company remains unchanged (or unimproved), whereas the demand of storage slots inevitably increased in the similar manner.  Free Company is about support and help for fellow players. We share items and put raw materials, secondary materials, crafted items, food, dyes, glamour prisms, potions, and many more in it for the convenience of every member in the Free Company.

With new items, new recipes, and the vast collection of new armors, we found it insufficient to have only 3 pages of Company Chest. Our current Company Chest can hardly house A Realm Reborn’s items and Heavensward’s items combined, not to mention Stormblood’s. Everyday we struggle pathetically with the limited space, while the items that need to go in (and out) of the Company Chest increased dramatically.

Therfore, I would like to humbly request that you consider an eddition of more Company Chest. Please, kind sirs and madams, we beg of you. You can make us do quests to unlock it, bring the FC to a newly added rank, craft for a larger Company Chest with hardest to procure materials imaginable to the whole Eorzea, or whatever, we will comply. Please give us some new shiny slots in our FC box.

Thank you.

We will be eagerly awaiting your implementation of the new Company Chest storage.

With love,

Crafters in crisis.

Flower Pot: Cherry Blossoms

Sent a suggestion today through in-game contact form.

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Please give us new vase/flower pot system that compliments the Cherry Blossoms

Dear SE, Yoshidasan and hard-working devs,

First off, I’d like to say a big THANK YOU for your giving us Shroud Cherry Sapling to plant inside the house. It is fabulous! I really love it. I’d also like to suggest some extra things that could help us players (especially housing enthusiast like me) enjoy it further. As you see now, the way the Cherry blossoms rest in a vase when on display is a little bit awkward. Instead of showing elegance and beauty as an “ikebana” should present, it seems and feels as if someone just grab a bunch of the blossoms and stick them randomly as an awkward, if not ugly, clump of bouquet.

You see, it would be nicer to show more of the branch (stem), as the vases are all tall and big. The tiny clump of bunched-up cherry blossoms just do not balance well with the size of any vase. I’d like to suggest a few options:

1. Add more vase. Give us some more shorter, or tinier vases to choose from, so that it balances when the flowers on display are too small.

2. Add a water bowl. Using a bowl full of water as a vase to display on dining table, etc. So we can opt to float any flowers (without stem) in the bowl instead of putting them in a vase (with stem).

3. Or please, please, PLEASEEEEE, let us preserve a bloomed flower pot without withering or dying. Some flowers looks so great when they bloom in the flower pot, and although they look pretty in the vase, sometimes the feel and ambience about the flowers can not compare with when it was on its tree in the pot. Cherry, for example, is so nice and cute and OMG so goegeous in its pot when it blooms. On the other hand, I was utterly disappointed when I put it in the vase. The vase and the design of your ikebana form for the Cherry blossoms just doesn’t do it justice, at all.

4. Or if you’re feeling generous, please give us all of the options above.

Thank you dearly,
With Love,

Dear SE, please improve outdoor furnishing “Morning Glories”

Sent this today because the system wouldn’t allow me to place Morning Glories closer to the edge.


Dear SE and FFXIV development team,

There is an outdoor furnishing named “Morning Glories” which is a rack of plant/flowers in 2 flower pots, with a climbing frame for the plant. This furnishing is pretty and all that, however, how the placement grid works is terrible.

When placed on the lawn, this furnishing will leave a big gap in the back. The gap is about 10 times wider than of those other furnishing. It leaves a gap about 1 fulm wide, which is a dead space that makes my garden look unforgivably ugly.

Please, for the love of housing aesthetic, get rid of that space in the back of the climbing frame. There is nothing sticking out which would require space. The back of the frame can rest against, or stay very close, to a wall or the fence of estate just fine (and be more sensible and suitable). There is no reason that this piece of outdoor furnishing to leave such a gap. Please consider this request, and I will love you forever.

Best regards,


Please improve Market Board’s Advance search functions.

Dear SE and the devs,

Please add more functions to Market board advanced search.

As the search only returns 100 hits for such items as Shards, Crystals, Clusters and many more, when we buyer, or browser, select to view the seller list on specific item. I have, recently, realized that we cannot navigate to next page of sellers. And this is highly inconvenient.

Why would one want to see the sellers who are selling at higher price? Because sometimes people sell things in bulk. Fire Clusters, for example, are listed as a pack of 1,000, or 999, or 500 at best. Sometimes we only need 100 clusters, but the search cap of 100 hits prevent further browsing, making it impossible to see the sellers who list items in smaller bulk, which happen to be at higher price.

Moreover, this problem happens when same person (or different person) sell in large quantity spamming. For example, one retainer is selling 999 clusters at the same price of 100 in 15 slots. I also suspect that the same player also uses a different retainer to list even more clusters at the same price, in same bulk size. This results in same person or same retainer occupying over 50% of the search result that came up.

To visualize the example, here are a few screenshots:



As you can see, the current Advanced Search cannot help solve this problem.

So, I would like to suggest 2 new functions for Advanced Search menu.

  • Sort by quantity sold (descending/ascending) and Sort by price (descending/ascending)
  • Sort Filter (hide redundant results (and show only 1 of them))

Redundant results are those that are sold by the same retainer at the same price and are also at the same bulk size. This will allow buyers to be able to see more variety of choices to choose from in the search result.

It will also benefit sellers who sell items in smaller bulk, though at higher price. They now can also have some exposure to buyers, instead of getting the search results (100 hits) hogged by one or a few persons.

Please give these functions some careful consideration.

Thank you dearly,


2nd letter of suggestion sent on 30 June 2018.

Dear SE,

I do love your “Display only HQ items” function in the Market board system. However, it would be splendid to have even more search filter options. Such as “Hide redundant results” (meaning same retainer, same price, same bulk size) and “Sort by quantity” (both ascendind and descending, please) and the reverse of the current sort, “Show most expensive on top” or something.

Let me elaborate how and why we needd those functions.

Case in point, the search result can only show 100 cheapest sellers, regardless of quantity or bulk size. I am having problems with someone selling 99 Twincoon. This person is selling with many retainers. Some of the retainers are selling 20 slots of Twincoon. I do not want to buy 99 Twincoon for 546 gil each. Because that would be a gil sink, having to pay 54,054 gil up front for the surplus quantity that I will not use.

I would rather buy 20 Twincoons, even at higher price, let’s say for example, 800 gil each, and pay only 16,000 gil instead of wasting with the surplus. But guess what? Currently, that option is impossible. Because someone (or many) is occupying and almost monopolizing the market on Twincoon. All the 100 search results are big bulk listing which I am unwilling to buy.

Please improve our quality of life by either expandding the search results (to maybe 200 results, please) or add more useful search options to the filter function.

Thank you very much.


Fisher, Folklore and Blue Scrips Token

Sent this just now:

Dear SE and development team,

I’d like to make a plea to you to please look into FFXIV Fishing a little bit more.

Currently we Fishers have tougher time than other Disciples of the Land. Not only that we cannot right out select what fish we wish to catch, like BTN and MIN select slot of the specific node, we do not own any offhand tool and thus our stats suck and, despite all the effort in donning up to boost Gathering rating, the tougher fish can, and will, escape. While BTN and MIN can spend 250 GP (for +50%) and perhaps 50 more GP (for +50% +15% on top of that) to ensure 100% success rate, overgeared Fisher can still get “The fish got away.” message randomly.

While I am alright with these and see these challenges as an entertainment, there is other aspect of Fisher (or the lack thereof) that I am extremely unhappy with. The Folklore information on Fisher’s Fishing Log (or Fish Guide).

There is no way to tell, without going out of our way to farm 99 blue tokens to test it at the vendor, which tomes we have already acquired. Since the blue token cannot be exchanged for something else (as the other Blue scrips purchases are done by directly spending the Blue scrips) if now I have exchanged 99 blue scrips tokens, and find out that I actually have all the 3 tomes already, I am pretty much screwed. Because I would have 99 x 50 = 4,950 scrips that I can no longer spend anywhere in any way.

I know we can also check folklore we got by going to the folklore fishing spot to try to catch those legendary fish, and see if we could catch it or not. But this could take hours, because the target fish won’t always bite, and even if it bites, there is no guarantee that we could land it.

Unlike Botanist folklore page and Miner folklore page, we Fishers have no separated page for the folklore fish. The fish from folklore tome are put together, mixed, with other fish.

Please, I do not want you to pamper us and make fishing easier, but at least for user interface – the Fish Guide – please improve it regarding the Folklore information. Add a separated Folklore page, or make it possible to check, in a glance, which folklore we’ve already acquired and how many fish are in those pages (it can be blacked out like normal uncaught fish, that is fine), and, like BTN and MIN folklore item information in the Gathering Log, tell which map that fish is in.

Or, if that is unmanageable, please at least make us (everyone) able to trade Rowena’s Token (Blue scrips only, for both the gatherer and the crafter, if you’d please) back to Blue Scrips.

FFXIV Housing Partitions

Dear SE, please give us new Partition solution,

Currently, we don’t have many choices with Partitions. It is very limited. And most of the time, it does not match well or even go along with the Wallpaper (Interior Wall).

Would it be possible if you, for example, invent a new way for making a Partition. I would like to suggest that you add a new recipe “Custom Partition” in the game. If you want it to be challenging, you can make up a story of a side quest, introducing an excellent interior designer NPC who gives out the quest to unlock this special recipe. Recipe could be level 50 or 60 and is universal (available for any craft class, just like the dye pots).

After crafting this partition, adventurer can pair it up with an Interior Wall of their desire, and trade them both to the NPC, and he or she will merge them together to form a specific design of the “Custom Partition.” It will become, for example, “Custom Partition: Wavy Interior Wall” which can be differentiate easily by players when they see the item. The item icon can, and should, show the pattern of the interior wall it is made of.

This can be yet another unlockable function, where players are required to finish some tasks to make the NPC available for the trading.

While you are at it, I would also like to suggest you to add more Interior Walls. Currently, there is no perfect wall to match with Oriental Partition. One of the latest additions of Interior Wall, Wavy Interior Wall DID look quite oriental, but the pattern is too cluttered and does not fit that well with Tatami Flooring. Even if I choose some of the currently “Orientalish” Partitions and Interior Wall that have wooden colour and design, the colours still don’t go well with Oriental Partition, and makes the combination an ugly mismatch. An Oriental Interior Wall, Oriental Monochrome Interior Wall, Oriental Plain Interior Wall, for example, and perhaps a Bamboo Interior Wall, will be greatly appreciated.

Best regards,
A housing enthusiast.


Sending this through in-game suggestion. Should I also hop onto the official forum and post this?

Well, I just added a reply to an existing suggestion thread about Housing items. Here:

Daily Beast Tribe Quest: FATE

Sent this today:

Dear developers,

Currently the lv 48 daily beast tribe quests are very popular due to the beastmen currency rewards that are required for the purchase of Anima Relic Weapon item. With the demand being skyrocketed, the competition is extremely crazy. The FATE, where adventurers are required to participate AND score at least Silver medal, does not spawn often enough.

The other day I waited for over an hour for the one in Sahagin landbase to spawn. And the real problem is that we can’t safely go do something else while waiting. We have to waste every minute standing there at the FATE spot, because if we leave the spot and it happens to spawn, there is no way in the seven hells that we would make it back on time to even participate, not to mention scoring Silver or Gold.

Why? Because these FATEs usually end within 1 minute (or sometimes even faster) due to the mad amount of people camping it.

Please either reconsider the respawn time and make it short, or allow those who earn Bronze medal to also receive the drop required to finish the daily beast tribe quest.

Please make Hab meet inspector Hildibrand

Sent this today:

Dear SE,

After the Gold Saucer patch, I noticed that Hab became a Triple Triad player and started accepting Triple Triad challenges from adventurers. For that, I thank you. It was the very kind of you to have given him some activities to entertain himself. However, as now the boom of Triple Triad has quieted down, Hab is lonely again. Whenever I visited his camp to collect Mythril Ores, I can’t help feeling sad for him.

His Sabotender buddies never came to visit him ever again since they went home. And adventurers stopped coming here, except perhaps some Miners. Is it possible for you to somehow let him meet Hildibrand? Inspecter Hildibrand is famous among the fallens, and Hab should have heard about him. Perhaps you can make him get a letter from one of his Sabotender buddies, for something emergency or mysterious, and Hab wants to help his friend. So, Hab might seek help from an adventurer to contact Hildibrand and have him solve the case for a happy ending.

Then, his idle dialogue should change, for those who have finished this latest quest. Because even now, after I have befriended him, and helped him find his friends, and learned of his beautiful nature, he still treated me like a no-name adventurer who seemed hostile. He talked to me like a stranger. He does not recognize me.

Please at least make him recognize me, and say something like “Oh I’m happy you come here to visit me.” “I hope you are doing great in your adventure.” “I miss Sabotendrick, Sabotendred, and Sabotendale. I hope they are fine.” Or something to show a little bit of happiness in him. This poor soul is sitting all lonely in a faraway corner of a vast and quiet desert. It makes me sad that he doesn’t even enjoy my presence there because he doesn’t recognize me as a friend.


And this:

Dear SE,

I’m sorry for writing yet another letter about Hab the Zombie. I just ran into Albin the Ashen, the elite mark rank B for weekly hunt bill. And I just realized that Hab could use some background story as a friend of Hab. Maybe they befriended each other after they became fallens.

And since Albin is on a hunt bill, you may want to make Hab say something like “Albin went and got his name on the wanted list and now he wanders the land to escape the hunters” or something like that. Maybe Hab could be the source of gossip or information as to why the Grand Company would place a prize on Albin’s head when he is rather harmless. Thank you for reading my ramblings. But I truly hope that Hab has more happiness and more friends.


What got into me? LOL IDK. I’m drunk and I’m not sorry.